Standard 3: Programming applications

General Information
Number: SC.35.CS-CP.3
Title: Programming applications
Type: Standard
Subject: Science
Grade: 35
Body of Knowledge: Computer Science - Computer Practices and Programming

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Lesson Plans

Symbols of America: Mount Rushmore, Lesson 4 :

Students will use the research gathered from lesson 3 to create an interactive Scratch program that provides facts about Mount Rushmore as an American symbol. This is lesson 4 of a 4-part integrated computer science and civics mini-unit.

Type: Lesson Plan

Civic Participation- Part 2:

Students will create a digital presentation using research notes from lesson 1 about a chosen service project. The digital artifact will explain their topic and how it demonstrates civility, cooperation, volunteerism, and other civic virtues. This is lesson 2 in a three-part integrated computer science and civics mini-unit.

Type: Lesson Plan

Civic Duties and Responsibilities: Part 3:

In this integrated lesson, students will input text and audio in Scratch for a digital presentation to explain civic duties and responsibilities. Students will collaborate in teams to showcase major aspects of civic duties and responsibilities. This is lesson 3 of a 3 lesson series that integrates civics with computer science using the Scratch program.

Type: Lesson Plan

Lesson 3: Volunteering Collaboratively!:

Students will collaborate to create a scratch animation on volunteerism and present their project to the class. Students will check for errors and make corrections. This is lesson 3 of 3 in an integrated civics and computer science mini-unit. 

Type: Lesson Plan

From the Articles of Confederation to Two Sides- Lesson 3 of 3:

Students will research significant leaders that were either Federalists or an Anti-Federalist and their reasoning for supporting their respective side. Students will work to create a coded Scratch presentation to support their research. 

This is part 3 of a 3 part mini-unit that integrates Computer Science and Coding with Civics. 

Type: Lesson Plan

Who Represents the US? (Part 2):

Students will utilize research completed on specific individuals (James Madison, Susan B. Anthony, Booker T. Washington, or Alexander Hamilton) who represent the United States of America to create and present a digital artifact. The research worksheet was completed in Lesson 1 of this unit, Resource 209141. This is Lesson 2 of a 3-part integrated Civics and Computer Science mini-unit.

Type: Lesson Plan

Patriot, Loyalist, or Neutral- Part 2:

Students will be taking the informational notes from Lesson 1 to plan and create a group Scratch to inform others about the reasons why a colonist would have been a Patriot or a Loyalist.  Students will continue this lesson as the second part of a three-part Civics and Coding integrated series.

Type: Lesson Plan

Who Represents Us? Part 3:

Students will present their representative campaigns created in Scratch to the class. They will take notes during each presentation. A mini-voting session will take place after all campaigns have been reviewed. This is the third and final part of an integrated computer science and civics mini-unit.

Type: Lesson Plan

Civic Duties and Responsibilities: Part 2:

In this integrated lesson, students will create a text and corresponding audio in Scratch for a digital presentation to explain civic duties and responsibilities. Students will collaborate in teams to showcase major aspects of civic duties and responsibilities. This is lesson 2 of 3 lesson series that integrates civics with computer science and coding using the Scratch program.

Type: Lesson Plan

A "Seal" of Approval: Coding and Civics Integration Part III:

This lesson is the final lesson in a three-part mini-unit on coding and integrated civics. In this integrated civics lesson, students will be using all of the research and information gathered from the lesson II planning and design sheet in order to create a program on Scratch that explains the different components of the Great Seal of the United States.

Type: Lesson Plan

IMPEACHMENT PROCESS PART 3:

This is Lesson 3 in an integrated Civics and Coding Unit.  In this lesson, students will produce Scratch programs based on the flow chart they created in Lesson 2 that depicts the U.S. impeachment process.

Type: Lesson Plan

The Great Seal of the State of Florida: Then and Now (Lesson 2):

In this integrated lesson students will choose to either create a Double Bubble Map or a Venn Diagram in PowerPoint to compare and contrast the 1846 version and the current version of the Great Seal of the State of Florida. This is part 2 in a multipart unit on the great seal of Florida that will culminate in a student created SCRATCH project.

Type: Lesson Plan

Showing up as a Citizen Coding Project Part 2:

In this Part 2 of a two-part series of integrated lessons, the students will design and present a scratch video where multiple characters interact to demonstrate acts of civility. Teachers may reference the first lesson Resource ID#: 208061, Showing up as a Citizen Coding Project Part 1. The students will use prior knowledge of citizens demonstrating civility, cooperation, and volunteerism. Using their previously created Scratch planning sheet they will use Scratch to create a code that shows a character performing an act of civility. The students will use a rubric to guide their coding creation. Then the students will present their creations to their peers.

Type: Lesson Plan

Patriotic Holidays with Scratch Coding - Part 2:

In this integrated lesson plan, students will use their prior research of a patriotic holiday or observance to create a Scratch presentation that demonstrates their understanding of the history and meaning behind the patriotic holiday or observance. The students will work in collaborative partner groups to pair program the Scratch project to reflect their research. The partner groups will then present their digital project to the class and conduct a class discussion on different patriotic holidays and observances.

Type: Lesson Plan

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