Identify familiar forces that cause objects to move, such as pushes or pulls, including gravity acting on falling objects.
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Paying for Payloads | Students will investigate the relationship between mass and the force required to lift an object, as well as the impact of forces on the object’s motion. Using payload data and rocket specs, they will develop a plan with a budget to launch five modules of a new spaceport into low Earth orbit. |
Newton's First Law of Motion Part 1 of 3 | This lesson plan is the first in a series of connected lessons on Sir Isaac Newton's Laws of Motion published on CPALMS. This lesson provides a brief background of Sir Isaac Newton and covers Newton's First Law of Motion. |
Hoverama | In this lesson students will create a model hovercraft. The challenge is to lift the most mass. Students will use their knowledge of forces and how increased mass interacts with motion. They will need to follow a budget in order to purchase building material for their hovercraft. While budgeting, students will apply real world mathematical (money) problem solving. Students will use iPads to record and document the process of the engineering and building of their model hovercrafts. |
The Coasta with the Mosta | Students will create an exciting and thrilling roller coaster model. Students will use their knowledge of forces to build a model of a roller coaster using foam insulation and a marble. |
When the Wind Blows | This is an engineering design process lesson that covers forces and motion. It is designed to engage students using hands-on problem solving strategies. |
Bottling Rockets | In this lesson, students will explore the concepts of force and motion as they use the engineering design process to create and test rockets. Students will demonstrate their understanding of familiar forces by creating and presenting a poster. Take students up, up, and away with this engaging lesson! |
Balanced or Nah (Not) | In this lesson, Balanced or Nah, the students will collaborate within groups to create a scenario or demonstration where they will explain concepts related to forces and motion. The students will conclude the lesson with a written essay or paragraphs explaining their concept and the concepts of other presenters. |
Clean Dat "SPACE" Inc. | This Model Eliciting Activity (MEA) is written at a 5th grade level. Clean Dat "SPACE" MEA provides students with an engineering problem in which they must work as a team to design a procedure to select the best space junk cleanup company for the purpose of keeping the International Space Station safe while in orbit.
Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. MEAs resemble engineering problems and encourage students to create solutions in the form of mathematical and scientific models. Students work in teams to apply their knowledge of science and mathematics to solve an open-ended problem while considering constraints and tradeoffs. Students integrate their ELA skills into MEAs as they are asked to clearly document their thought processes. MEAs follow a problem-based, student-centered approach to learning, where students are encouraged to grapple with the problem while the teacher acts as a facilitator. To learn more about MEAs visit: https://www.cpalms.org/cpalms/mea.aspx |
Air Time 3D Printing MEA | In this Model-Eliciting Activity (MEA), the students follow the engineering process to assist Worldwide Food Distribution Mission improve their food delivery device in order to deliver food to remote parts of the world.
Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. MEAs resemble engineering problems and encourage students to create solutions in the form of mathematical and scientific models. Students work in teams to apply their knowledge of science and mathematics to solve an open-ended problem while considering constraints and tradeoffs. Students integrate their ELA skills into MEAs as they are asked to clearly document their thought processes. MEAs follow a problem-based, student-centered approach to learning, where students are encouraged to grapple with the problem while the teacher acts as a facilitator. To learn more about MEAs visit: https://www.cpalms.org/cpalms/mea.aspx |
Pendulum Inquiry - Wrecking Balls | In this lesson, students will mimic a wrecking ball by manipulating the variables of a pendulum in order to move objects with different masses. It is recommended this lesson follow Pendulum Inquiry (see CPALMS Resource #28568), which will build students' content knowledge on pendulums. Students can apply their understanding of pendulums gained from the lesson Pendulum Inquiry to assist them in designing wrecking ball pendulums in this lesson. |
Pendulum Inquiry | Pendulums are a fun and engaging way for students to learn about physics and the nature of science. In this lesson, students will investigate the effects of gravity, mass, changing variables and energy transfer through building their own pendulums as well as teacher demonstration. |
X-treme Roller Coasters | This MEA asks students to assist Ms. Joy Ride who is creating a virtual TV series about extreme roller coasters. They work together to determine which roller coaster is most extreme and should be featured in the first episode. Students are presented with research of five extreme roller coasters and they must use their math skills to convert units of measurements while learning about force and motion.
Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom. |
Pop Goes the Balloon, a Rube Goldberg Design Project | The students will work in small groups in order to build a "Rube Goldberg" machine. A "Rube Goldberg" machine is modeled after a famous cartoonist who tried to make more difficult ways to accomplish simple tasks, such as popping a balloon. The students will build one machine, made from many simple machines working together, to perform their task. The machine is only permitted to be touched at the beginning and must work independently from that point on. |
Sail Away - An Engineering Design Challenge | This Engineering Design Challenge is intended to help students apply the concepts of forces from SC.5.P.13.1 and SC.5.P.13.2 as well as energy and its ability to cause motion from SC.5.P.10.1 and SC.5.P.10.2 by designing a boat and racing it. It may also be used as introductory instruction of the content. |
Blast Off - An Engineering Design Challenge | This Engineering Design Challenge is intended to help students apply the concepts of forces from SC.5.P.13.1 and SC.5.P.13.2 by building and launching straw rockets. It may also be used as introductory instruction of the content. |
Friction Time!!! | In this lesson, students explore friction using ramps, matchbox cars, books, and a beach towel. The beach towels are used to increase the friction between the cars and the surface. The books are used to increase the speed in which the car travels, and later changing the number of text books allows the students to explore the effect of mass on friction. |
Lunar Landers: Exploring Gravity | The attached engineering design lesson plan elaborates on the PBS Kids online resource and will probably take from 4-5 class periods. It takes the students through the engineering design process which includes the following components: Identify the Problem, Brainstorm and Design a Solution, Test and Evaluate, Redesign, Reflect and Share the Solution. |
We're Curious!—An Engineering Design Challenge | This Engineering Design Challenge is intended to help students apply the concepts of forces as they build containers to protect their eggs in an egg drop. It is not intended as an initial introduction to this benchmark. |
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A Pendulum | This virtual manipulative will help the students learn some important concepts of classical mechanics, such as gravitational acceleration, energy conservation and so on. This activity will also help in students learning via the process of making predictions (about number of pendulum swings), discussing outcomes and sharing results. |
Friction (at Molecular Workbench) | Friction is important in enabling the movement of objects. Friction is a force that acts in an opposite direction to movement. Friction is everywhere when objects come into contact with each other. Observe what happens when the surfaces are very smooth or slippery, it reduces the friction and thus it makes harder to stop the motion. |
A Pulley System | This activity will help the students in understanding the concept of the pulley and how it can be helpful in lifting heavy weights. Students will recognize the structure of a pulley which is a wheel on an axle that is designed to support movement of a cable or a belt along its circumference.
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Balance Challenge Game | Play with objects on a teeter totter to learn about balance.
- Predict how objects of various masses can be used to make a plank balance.
- Predict how changing the positions of the masses on the plank will affect the motion of the plank
- Write rules to predict which way plank will tilt when objects are placed on it.
- Use your rules to solve puzzles about balancing.
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Explore the forces | Students can create an applied force and see how it makes objects move. They can also make changes in friction and see how it affects the motion of objects.
- Identify when forces are balanced vs. unbalanced.
- Determine the sum of forces (net force) on an object with more than one force on it.
- Predict the motion of an object with zero net force.
- Predict the direction of motion given a combination of forces.
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