SC.35.CS-CC.1.1 (Discontinued after 2024-2025)

Identify technology tools for individual and collaborative data collection, writing, communication, and publishing activities.
General Information
Subject Area: Science
Grade: 35
Body of Knowledge: Computer Science - Communication and Collaboration (Discontinued after 2024-2025)
Date Adopted or Revised: 05/16
Status: State Board Approved

Related Courses

This benchmark is part of these courses.
5020100: STEM Lab Grade 3 (Specifically in versions: 2016 - 2022, 2022 - 2024, 2024 and beyond (current))
5020110: STEM Lab Grade 4 (Specifically in versions: 2016 - 2022, 2022 - 2024, 2024 and beyond (current))
5020120: STEM Lab Grade 5 (Specifically in versions: 2016 - 2022, 2022 - 2024, 2024 and beyond (current))
5002020: Introduction to Computer Science 2 (Specifically in versions: 2016 - 2022, 2022 - 2024, 2024 - 2025 (course terminated))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Lesson Plans

Lesson 2: Volunteer Coding Plan!:

In this integrated lesson plan (2 of 3), students will describe a plan using Scratch block coding working collaboratively with a partner. Students will describe details and ideas in the planning process. This is lesson 2 of a three-part integrated computer science and civics mini-unit.

Type: Lesson Plan

Who Represents Us? Part 2:

Students will think of themselves as representatives of their schools and design a campaign for student body president using Scratch. This lesson follows research about state senators and representatives. This is the second lesson in a three-part integrated computer science and civics mini-unit.

Type: Lesson Plan

American Symbols: Civics and Coding Part 3:

This is lesson 3 of 3 that will integrate ELA, Civics and Computer Science to create a visual presentation using Block coding with Scratch to demonstrate knowledge of the symbols within the Great Seal of the United States. In this lesson, students will use their template to code a Scratch program that explains the symbolism of the Great Seal of the United States. After developing their block coding, students will use the grading rubric to review for any errors, potential debugging, and suggest changes.

Type: Lesson Plan

American Symbols: Civics and Coding Part 2:

This is lesson 2 of 3 that will integrate ELA, Civics and Computer Science to create a visual presentation using block coding with Scratch to demonstrate knowledge of the symbols within the Great Seal of the United States. In this lesson, students will use their research on the symbolism of the Great Seal to plan out a Scratch program that includes choosing a sprite and writing narration.

Type: Lesson Plan

American Symbols: Civics and Coding Part 1:

This is lesson 1 of 3 that will integrate ELA, Civics, and Computer Science to create a visual presentation using block coding with Scratch to demonstrate knowledge of the symbols within the Great Seal of the United States. This lesson will provide foundational information as students research and organize facts about the symbolism found in the Great Seal of the United States to determine how it illustrates the history of America.

Type: Lesson Plan

Weather: What is Air Pressure?:

What is air pressure? This set of experiments will explore the properties of air to determine how its behavior affects the weather. 

Students will make conclusions about the properties of air based on the data they've recorded from their experiments.

This is lesson 1 for the air pressure component of a 5th grade unit on weather. The lesson uses weather sensors and connects computer science concepts within the lesson.

Type: Lesson Plan

Weather: How Does Temperature Affect Air?:

In this lesson students will perform experiments and collect data to gather empirical evidence about how air molecules behave when heated and cooled. This is the 4th lesson in the 5th grade unit and  uses sensors and computer science skills to learn about weather.

Type: Lesson Plan

Weather: How Does Air Warm Up?:

This experiment will model how sunlight striking the Earth’s surface warms the air around us. Students will investigate how surfaces of differing reflectivity determine how much sunlight is absorbed and converted to heat which in turn serves to warm the adjacent air.

This is lesson 3 in the fifth grade unit on weather. The lesson uses weather sensors and connects computer science concepts within the lesson.

Type: Lesson Plan

Weather: Water Vapor in Our Atmosphere :

Learn about relative humidity: how to measure it, what causes it to change, and why it is an important component of our weather. This is lesson 2 in a fifth grade unit on weather and has two inquiry based experiments for students. The lesson uses weather sensors and connects computer science concepts within the lesson

Type: Lesson Plan

Student Resources

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Parent Resources

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