SC.35.CS-PC.2.5 (Discontinued after 2024-2025)

Identify ways in which people with special needs access and use adaptive technology.
General Information
Subject Area: Science
Grade: 35
Body of Knowledge: Computer Science - Personal, Community, Global, and Ethical Impact (Discontinued after 2024-2025)
Date Adopted or Revised: 05/16
Status: State Board Approved

Related Courses

This benchmark is part of these courses.
5002020: Introduction to Computer Science 2 (Specifically in versions: 2016 - 2022, 2022 - 2024, 2024 - 2025 (course terminated))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.

Related Resources

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Lesson Plan

Using Machine Learning and Computational Thinking to Train an AI Model:

Students will explore Artificial Intelligence (AI) and use computational thinking and Machine Learning (ML) to pretrain a model to recognize and identify objects, including geometric shapes and aircraft. They will used unplugged activities to mimic sorting and classification of the objects using their prior knowledge and then make connections to human learning and Machine Learning. Students will then problem solve and propose solutions using computational thinking to improve the ML model to better recognize the objects. This lesson is an integrated Computer Science, Science and Math lesson designed for students in grades 3-5 to apply math and science content knowledge while exploring and using computational thinking as they think like Computer Engineers and reflect on potential career paths.

Type: Lesson Plan

Student Resources

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Parent Resources

Vetted resources caregivers can use to help students learn the concepts and skills in this benchmark.