MAFS.K.CC.1.1Archived Standard

Count to 100 by ones and by tens.
General Information
Subject Area: Mathematics
Grade: K
Domain-Subdomain: Counting and Cardinality
Cluster: Level 1: Recall
Cluster: Know number names and the count sequence. (Major Cluster) -

Clusters should not be sorted from Major to Supporting and then taught in that order. To do so would strip the coherence of the mathematical ideas and miss the opportunity to enhance the major work of the grade with the supporting clusters.

Date Adopted or Revised: 02/14
Content Complexity Rating: Level 1: Recall - More Information
Date of Last Rating: 02/14
Status: State Board Approved - Archived

Related Courses

This benchmark is part of these courses.
5012020: Grade Kindergarten Mathematics (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 - 2024, 2024 and beyond (current))
7712015: Access Mathematics - Grade Kindergarten (Specifically in versions: 2014 - 2015, 2015 - 2018, 2018 - 2022, 2022 and beyond (current))
5003010: Dance - Grade Kindergarten (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 - 2024, 2024 and beyond (current))
5020070: STEM Lab Kindergarten (Specifically in versions: 2016 - 2022, 2022 - 2024, 2024 and beyond (current))
5012005: Foundational Skills in Mathematics K-2 (Specifically in versions: 2019 - 2022, 2022 - 2024, 2024 and beyond (current))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Educational Games

Curious George - Blast Off!:

Help George count backwards to launch a rocket.

Type: Educational Game

Curious George - Bubble Pop:

Count along with George by popping bubbles from his bath. You can pop the bubbles by counting out loud with George if your computer has a microphone. If your computer does not have a microphone, you can click on the bubbles to count!

Type: Educational Game

The Incey Wincey Spider:

This site features an educational game of chance set to the familiar nursery rhyme "The Incey Wincey Spider". It helps students learn to move along a track on either side of a central point, as a precursor to working on a number line. The game is played with two people who roll a die to move either up or down a vertical waterspout. The game can be played with the applet or on paper. All you need is two dice (number generators).

Type: Educational Game

Educational Software / Tool

Hundreds Chart:

A printable hundreds chart featuring a 10x10 table numbered 1 to 100. (found on Illuminations website under "Trading for Quarters")

Type: Educational Software / Tool

Formative Assessments

What Day of School Is It?:

Students are told what day of school it is and then asked to determine what day it will be 10 days later and what day comes after day 59.

Type: Formative Assessment

Count the Candy Corn:

Students count to 100 by tens.

Type: Formative Assessment

Count By Ones:

Students count by ones to 45.

Type: Formative Assessment

Bundles of Ten:

Students are asked to count by tens and then use pictures of bundles of tens to demonstrate when counting by tens.

Type: Formative Assessment

Lesson Plans

Sweetie Cake Pops:

In this Model Eliciting Activity, MEA, students will work cooperatively to help Sweetie Cake Pops choose the best cake pop help improve their recipes. They will work in groups to look at data and generate responses orally and in writing.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. MEAs resemble engineering problems and encourage students to create solutions in the form of mathematical and scientific models. Students work in teams to apply their knowledge of science and mathematics to solve an open-ended problem, while considering constraints and tradeoffs. Students integrate their ELA skills into MEAs as they are asked to clearly document their thought process. MEAs follow a problem-based, student centered approach to learning, where students are encouraged to grapple with the problem while the teacher acts as a facilitator. To learn more about MEA’s visit: https://www.cpalms.org/cpalms/mea.aspx

Type: Lesson Plan

Let Bullwinkle and His Friends Help You Count to 100:

Get your antlers ready and be prepared to travel to the Great White North to count to 100 by 1's and 10's. Bullwinkle the Moose and Fred the Reindeer show students how counting to 100 can be fun. Part of this interactive lesson can be done every morning during calendar time to continue practicing counting by 1’s and 10’s.

Type: Lesson Plan

Counting by 10's with Zero the Hero and Little Count:

In this lesson students will learn to count to 100 by 10's. The relationship between the numbers 1-10 and 10-100 will be made using the 100's chart followed by a PowerPoint story about Little Count the Caterpillar. Students will make their own Little Count the Caterpillar using circle body segments, where each circle represents the numerals 10, 20, 30... 

Type: Lesson Plan

Original Student Tutorials

Counting by Ones:

Join Thomas and count to twenty by ones in this interactive tutorial.

Type: Original Student Tutorial

I Can Count... By Ones to Ten:

Learn to count to ten by ones with this interactive tutorial.

Type: Original Student Tutorial

Teaching Ideas

Thinking Math. Questions to ask and games to play to help children think mathematically.:

This resource provides teaching ideas related to counting and comparing/sorting different items.

Type: Teaching Idea

100 puzzles:

In this activity, learners find as many combinations of a hundred as they can using various puzzle pieces from a hundred square grid paper. This activity helps learners understand that numbers are made up of other numbers. Learners will also practice using patterns and geometry, counting, and adding. This activity guide contains sample questions to ask, literary connections, extensions, and alignment to local and national standards.

Type: Teaching Idea

Thinking Math. Questions to ask and games to play to help children think mathematically.:

This resource provides teaching ideas related to counting and comparing/sorting different items.

Type: Teaching Idea

Text Resource

Bibliography of Counting Books:

A printable list of nine counting book references.

Type: Text Resource

Video/Audio/Animation

100's Day:

What does 100 look like? Sound like? Feel like? In this video from Teacher's Domain, Curious George helps students explore the many ways to measure 100 things.

Type: Video/Audio/Animation

Virtual Manipulatives

Counting on and back:

This interactive Flash applet supports the exploration of numbers to 100 by simulating a 100-bead string. A teacher or child can move all or some beads to the left or right to add and subtract. The controls allow users to move beads individually or 10 at a time to model different counting and calculation strategies. Users can hide or show the numbers represented by the beads. This applet lends itself well to use on an interactive white board. A PDF guide to this collection of teaching applets is cataloged separately.

Type: Virtual Manipulative

Okta's Rescue (Counting Success):

This applet asks students to save as many octopuses as possible before the timer runs out. A number of how many they can net is displayed in the top right, and they will use the mouse to net that amount into the tank before releasing them for the next round. When the timer is up, another screen comes up with the number of octopuses saved represented in rows of ten. Finally, students will be asked to input on a number line how many they successfully saved.

Type: Virtual Manipulative

STEM Lessons - Model Eliciting Activity

Sweetie Cake Pops:

In this Model Eliciting Activity, MEA, students will work cooperatively to help Sweetie Cake Pops choose the best cake pop help improve their recipes. They will work in groups to look at data and generate responses orally and in writing.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. MEAs resemble engineering problems and encourage students to create solutions in the form of mathematical and scientific models. Students work in teams to apply their knowledge of science and mathematics to solve an open-ended problem, while considering constraints and tradeoffs. Students integrate their ELA skills into MEAs as they are asked to clearly document their thought process. MEAs follow a problem-based, student centered approach to learning, where students are encouraged to grapple with the problem while the teacher acts as a facilitator. To learn more about MEA’s visit: https://www.cpalms.org/cpalms/mea.aspx

MFAS Formative Assessments

Bundles of Ten:

Students are asked to count by tens and then use pictures of bundles of tens to demonstrate when counting by tens.

Count By Ones:

Students count by ones to 45.

Count the Candy Corn:

Students count to 100 by tens.

What Day of School Is It?:

Students are told what day of school it is and then asked to determine what day it will be 10 days later and what day comes after day 59.

Original Student Tutorials Mathematics - Grades K-5

Counting by Ones:

Join Thomas and count to twenty by ones in this interactive tutorial.

I Can Count... By Ones to Ten:

Learn to count to ten by ones with this interactive tutorial.

Student Resources

Vetted resources students can use to learn the concepts and skills in this benchmark.

Original Student Tutorials

Counting by Ones:

Join Thomas and count to twenty by ones in this interactive tutorial.

Type: Original Student Tutorial

I Can Count... By Ones to Ten:

Learn to count to ten by ones with this interactive tutorial.

Type: Original Student Tutorial

Educational Games

Curious George - Blast Off!:

Help George count backwards to launch a rocket.

Type: Educational Game

Curious George - Bubble Pop:

Count along with George by popping bubbles from his bath. You can pop the bubbles by counting out loud with George if your computer has a microphone. If your computer does not have a microphone, you can click on the bubbles to count!

Type: Educational Game

Educational Software / Tool

Hundreds Chart:

A printable hundreds chart featuring a 10x10 table numbered 1 to 100. (found on Illuminations website under "Trading for Quarters")

Type: Educational Software / Tool

Video/Audio/Animation

100's Day:

What does 100 look like? Sound like? Feel like? In this video from Teacher's Domain, Curious George helps students explore the many ways to measure 100 things.

Type: Video/Audio/Animation

Virtual Manipulatives

Counting on and back:

This interactive Flash applet supports the exploration of numbers to 100 by simulating a 100-bead string. A teacher or child can move all or some beads to the left or right to add and subtract. The controls allow users to move beads individually or 10 at a time to model different counting and calculation strategies. Users can hide or show the numbers represented by the beads. This applet lends itself well to use on an interactive white board. A PDF guide to this collection of teaching applets is cataloged separately.

Type: Virtual Manipulative

Okta's Rescue (Counting Success):

This applet asks students to save as many octopuses as possible before the timer runs out. A number of how many they can net is displayed in the top right, and they will use the mouse to net that amount into the tank before releasing them for the next round. When the timer is up, another screen comes up with the number of octopuses saved represented in rows of ten. Finally, students will be asked to input on a number line how many they successfully saved.

Type: Virtual Manipulative

Parent Resources

Vetted resources caregivers can use to help students learn the concepts and skills in this benchmark.

Educational Game

The Incey Wincey Spider:

This site features an educational game of chance set to the familiar nursery rhyme "The Incey Wincey Spider". It helps students learn to move along a track on either side of a central point, as a precursor to working on a number line. The game is played with two people who roll a die to move either up or down a vertical waterspout. The game can be played with the applet or on paper. All you need is two dice (number generators).

Type: Educational Game

Educational Software / Tool

Hundreds Chart:

A printable hundreds chart featuring a 10x10 table numbered 1 to 100. (found on Illuminations website under "Trading for Quarters")

Type: Educational Software / Tool

Text Resource

Bibliography of Counting Books:

A printable list of nine counting book references.

Type: Text Resource

Video/Audio/Animation

100's Day:

What does 100 look like? Sound like? Feel like? In this video from Teacher's Domain, Curious George helps students explore the many ways to measure 100 things.

Type: Video/Audio/Animation